Dungeons & Dragons Fifth Edition SRD

This resource contains useful selections. You can find the complete documentation here: System Reference Document. (v5.1 2014)


Azer

Azer

Medium, elemental, lawful neutral
Armor Class
15 (natural) , 17 (armor)
Hit Points
39
(6d8+12)
Speed:
Walk 30 ft.,
STR 17 (+3)
DEX 12 (+1)
CON 15 (+2)
INT 12 (+1)
WIS 13 (+1)
CHA 10 (+0)
Saving Throws:
CON +4
Skills:
Damage Vulnerabilities:
Damage Resistances:
Damage Immunities: fire, poison
Condition Immunities: Poisoned
Senses:
Passive Perception:
11
Languages: Ignan
CR:
2
(450 XP)
Proficiency Bonus: 2

Traits:

  • Heated Body. A creature that touches the azer or hits it with a melee attack while within 5 ft. of it takes 5 (1d10) fire damage.
  • Heated Weapons. When the azer hits with a metal melee weapon, it deals an extra 3 (1d6) fire damage (included in the attack).
  • Illumination. The azer sheds bright light in a 10-foot radius and dim light for an additional 10 ft..

Actions:

  • Warhammer - Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) bludgeoning damage, or 8 (1d10 + 3) bludgeoning damage if used with two hands to make a melee attack, plus 3 (1d6) fire damage.