Rules version 2014 2024
Dungeons & Dragons · 2024 SRD

Assassin 5e (2024) Stat Block: AC, HP, CR, and Actions

Assassin is a Medium or small humanoid with neutral alignment and Challenge Rating 8 in the 2024 SRD. This stat block includes AC 16, 97 hit points, speeds, traits, and actions.



Assassin

Assassin

Medium or small, humanoid, neutral
Armor Class
16
Hit Points
97
(15d8 + 30)
Speed:
Walk 30 ft.,
STR 11 (+0)
DEX 18 (+4)
CON 14 (+2)
INT 16 (+3)
WIS 11 (+0)
CHA 10 (+0)
Saving Throws:
DEX +7
,
INT +6
Skills:
Acrobatics +7
,
Perception +6
,
Stealth +10
Damage Vulnerabilities: —
Damage Resistances: poison
Damage Immunities: —
Condition Immunities: —
Senses:
Passive Perception:
16
Languages: Common, Thieves’ Cant
Gear: Light Crossbow, Shortsword, Studded Leather Armor
CR:
8
(3900 XP)
Proficiency Bonus: 3

Traits:

  • Evasion. If the assassin is subjected to an effect that allows it to make a Dexterity saving throw to take only half damage, the assassin instead takes no damage if it succeeds on the save and only half damage if it fails. It can’t use this trait if it has the Incapacitated condition.

Actions:

  • Multiattack - The assassin makes three attacks, using Shortsword or Light Crossbow in any combination.

  • Shortsword - Melee Attack Roll: +7, reach 5 ft. Hit: 7 (1d6 + 4) Piercing damage plus 17 (5d6) Poison damage, and the target has the Poisoned condition until the start of the assassin’s next turn.

  • Light Crossbow - Ranged Attack Roll: +7, range 80/320 ft. Hit: 8 (1d8 + 4) Piercing damage plus 21 (6d6) Poison damage.

Bonus Actions:

  • Cunning Action. The assassin takes the Dash, Disengage, or Hide action.
This work includes material from the System Reference Document 5.2.1 by Wizards of the Coast LLC, licensed under CC BY 4.0.