Rules version 2014 2024
Dungeons & Dragons Fifth Edition SRD

Ancient Green Dragon 5e Stat Block: AC, HP, CR, and Actions

Ancient Green Dragon is a Gargantuan dragon with lawful evil alignment and Challenge Rating 22 in the 2014 SRD. This stat block includes AC 21, 385 hit points, speeds, traits, and actions.



Ancient Green Dragon

Ancient Green Dragon

Gargantuan, dragon, lawful evil
Armor Class
21 (natural)
Hit Points
385
(22d20+154)
Speed:
Walk 40 ft.,
Swim 40 ft.,
Fly 80 ft.,
STR 27 (+8)
DEX 12 (+1)
CON 25 (+7)
INT 20 (+5)
WIS 17 (+3)
CHA 19 (+4)
Saving Throws:
DEX +8
,
CON +14
,
WIS +10
,
CHA +11
Skills:
Deception +11
,
Insight +10
,
Perception +17
,
Persuasion +11
,
Stealth +8
Damage Vulnerabilities: —
Damage Resistances: —
Damage Immunities: poison
Condition Immunities: Poisoned
Senses:
blindsight 60 ft., darkvision 120 ft.
Passive Perception:
27
Languages: Common, Draconic
CR:
22
(41000 XP)
Proficiency Bonus: 7

Traits:

  • Amphibious. The dragon can breathe air and water.
  • Legendary Resistance. If the dragon fails a saving throw, it can choose to succeed instead.

Actions:

  • Multiattack - The dragon can use its Frightful Presence. It then makes three attacks: one with its bite and two with its claws.

  • Bite - Melee Weapon Attack: +15 to hit, reach 15 ft., one target. Hit: 19 (2d10 + 8) piercing damage plus 10 (3d6) poison damage.

  • Claw - Melee Weapon Attack: +15 to hit, reach 10 ft., one target. Hit: 22 (4d6 + 8) slashing damage.

  • Tail - Melee Weapon Attack: +15 to hit, reach 20 ft., one target. Hit: 17 (2d8 + 8) bludgeoning damage.

  • Frightful Presence - Each creature of the dragon's choice that is within 120 feet of the dragon and aware of it must succeed on a DC 19 Wisdom saving throw or become frightened for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. If a creature's saving throw is successful or the effect ends for it, the creature is immune to the dragon's Frightful Presence for the next 24 hours.

  • Poison Breath - The dragon exhales poisonous gas in a 90-foot cone. Each creature in that area must make a DC 22 Constitution saving throw, taking 77 (22d6) poison damage on a failed save, or half as much damage on a successful one.

Legendary Actions:

    The Ancient Green Dragon can take 3 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another creature's turn. The Ancient Green Dragon regains spent legendary actions at the start of its turn.

  • Detect. The dragon makes a Wisdom (Perception) check.
  • Tail Attack. The dragon makes a tail attack.
  • Wing Attack (Costs 2 Actions). The dragon beats its wings. Each creature within 15 ft. of the dragon must succeed on a DC 23 Dexterity saving throw or take 15 (2d6 + 8) bludgeoning damage and be knocked prone. The dragon can then fly up to half its flying speed.
This resource contains useful selections. You can find the complete documentation here: System Reference Document. (v5.1 2014)