Rules version 2014 2024
Dungeons & Dragons · 2024 SRD

Ancient Brass Dragon 5e (2024) Stat Block: AC, HP, CR, and Actions

Ancient Brass Dragon is a Gargantuan dragon with chaotic good alignment and Challenge Rating 20 in the 2024 SRD. This stat block includes AC 20, 332 hit points, speeds, traits, and actions.



Ancient Brass Dragon

Ancient Brass Dragon

Gargantuan, dragon, chaotic good
Armor Class
20
Hit Points
332
(19d20 + 133)
Speed:
Walk 40 ft.,
Burrow 40 ft.,
Fly 80 ft.,
STR 27 (+8)
DEX 10 (+0)
CON 25 (+7)
INT 16 (+3)
WIS 15 (+2)
CHA 22 (+6)
Saving Throws:
DEX +6
,
WIS +8
Skills:
History +9
,
Perception +14
,
Persuasion +12
,
Stealth +6
Damage Vulnerabilities: —
Damage Resistances: —
Damage Immunities: fire
Condition Immunities: —
Senses:
darkvision 120 ft., blindsight 60 ft.
Passive Perception:
24
Languages: Common, Draconic
CR:
20
(25000 XP) (33000 XP in lair)
Proficiency Bonus: 6

Traits:

  • Legendary Resistance. If the dragon fails a saving throw, it can choose to succeed instead.

Actions:

  • Multiattack - The dragon makes three Rend attacks. It can replace one attack with a use of (A) Sleep Breath or (B) Spellcasting to cast Scorching Ray (level 3 version).

  • Rend - Melee Attack Roll: +14, reach 15 ft. Hit: 19 (2d10 + 8) Slashing damage plus 7 (2d6) Fire damage.

  • Fire Breath - Dexterity Saving Throw: DC 21, each creature in a 90-foot-long, 5-footwide Line. Failure: 58 (13d8) Fire damage. Success: Half damage.

  • Sleep Breath - Constitution Saving Throw: DC 21, each creature in a 90-foot Cone. Failure: The target has the Incapacitated condition until the end of its next turn, at which point it repeats the save. Second Failure: The target has the Unconscious condition for 10 minutes. This effect ends for the target if it takes damage or a creature within 5 feet of it takes an action to wake it.

  • Spellcasting - The dragon casts one of the following spells, requiring no Material components and using Charisma as the spellcasting ability (spell save DC 20):

Legendary Actions:

  • Blazing Light. The dragon uses Spellcasting to cast Scorching Ray (level 3 version).
  • Pounce. The dragon moves up to half its Speed, and it makes one Rend attack.
  • Scorching Sands. Dexterity Saving Throw: DC 20, one creature the dragon can see within 120 feet. Failure: 36 (8d8) Fire damage, and the target’s Speed is halved until the end of its next turn. Failure or Success: The dragon can’t take this action again until the start of its next turn.
This work includes material from the System Reference Document 5.2.1 by Wizards of the Coast LLC, licensed under CC BY 4.0.