Rules version 2014 2024
Dungeons & Dragons · 2024 SRD

Adult Black Dragon 5e (2024) Stat Block: AC, HP, CR, and Actions

Adult Black Dragon is a Huge dragon with chaotic evil alignment and Challenge Rating 14 in the 2024 SRD. This stat block includes AC 19, 195 hit points, speeds, traits, and actions.



Adult Black Dragon

Adult Black Dragon

Huge, dragon, chaotic evil
Armor Class
19
Hit Points
195
(17d12 + 85)
Speed:
Walk 40 ft.,
Swim 40 ft.,
Fly 80 ft.,
STR 23 (+6)
DEX 14 (+2)
CON 21 (+5)
INT 14 (+2)
WIS 13 (+1)
CHA 19 (+4)
Saving Throws:
DEX +7
,
WIS +6
Skills:
Perception +11
,
Stealth +7
Damage Vulnerabilities: —
Damage Resistances: —
Damage Immunities: acid
Condition Immunities: —
Senses:
darkvision 120 ft., blindsight 60 ft.
Passive Perception:
21
Languages: Common, Draconic
CR:
14
(11500 XP) (13000 XP in lair)
Proficiency Bonus: 5

Traits:

  • Amphibious. The dragon can breathe air and water.
  • Legendary Resistance. If the dragon fails a saving throw, it can choose to succeed instead.

Actions:

  • Multiattack - The dragon makes three Rend attacks. It can replace one attack with a use of Spellcasting to cast Acid Arrow (level 3 version).

  • Rend - Melee Attack Roll: +11, reach 10 ft. Hit: 13 (2d6 + 6) Slashing damage plus 4 (1d8) Acid damage.

  • Acid Breath - Dexterity Saving Throw: DC 18, each creature in a 60-foot-long, 5-footwide Line. Failure: 54 (12d8) Acid damage. Success: Half damage.

  • Spellcasting - The dragon casts one of the following spells, requiring no Material components and using Charisma as the spellcasting ability (spell save DC 17, +9 to hit with spell attacks):

Legendary Actions:

  • Cloud of Insects. Dexterity Saving Throw: DC 17, one creature the dragon can see within 120 feet. Failure: 22 (4d10) Poison damage, and the target has Disadvantage on saving throws to maintain Concentration until the end of its next turn. Failure or Success: The dragon can’t take this action again until the start of its next turn.
  • Frightful Presence. The dragon uses Spellcasting to cast Fear. The dragon can’t take this action again until the start of its next turn.
  • Pounce. The dragon moves up to half its Speed, and it makes one Rend attack.
This work includes material from the System Reference Document 5.2.1 by Wizards of the Coast LLC, licensed under CC BY 4.0.