Staff of Healing is a rare staff in D&D 5e. It requires attunement.
Staff, rare (requires attunement by a bard, cleric, or druid)
This staff has 10 charges. While holding it, you can use an action to expend 1 or more of its charges to cast one of the following spells from it, using your spell save DC and spellcasting ability modifier: cure wounds (1 charge per spell level, up to 4th), lesser restoration (2 charges), or mass cure wounds (5 charges).
The staff regains 1d6 + 4 expended charges daily at dawn. If you expend the last charge, roll a d20. On a 1, the staff vanishes in a flash of light, lost forever.
Frequently Asked Questions
This staff has 10 charges.
The Staff of Healing is a Rare magic item in D&D 5th Edition.
The Staff of Healing is a Staff — Staff, rare (requires attunement by a bard, cleric, or druid).
Yes, the Staff of Healing requires attunement. Check the item description for any specific attunement requirements.