Rules version 2014 2024
Dungeons & Dragons · 2024 SRD

Pipes of Haunting

2024 rules reference for Pipes of Haunting.



Pipes of Haunting

Magic Item — Wondrous Items

Rarity: Uncommon

Wondrous Item

These pipes have 3 charges and regain 1d3 expended charges daily at dawn. You can take a Magic action to play them and expend 1 charge to create an eerie, spellbinding tune. Each creature of your choice within 30 feet of you must succeed on a DC 15 Wisdom saving throw or have the Frightened condition for 1 minute. A creature that fails the save repeats it at the end of each of its turns, ending the effect on itself on a success. A creature that succeeds on its save is immune to the effect of these pipes for 24 hours.

This work includes material from the System Reference Document 5.2.1 by Wizards of the Coast LLC, licensed under CC BY 4.0.