Dungeons & Dragons Fifth Edition SRD

Nature's Ward 5e: Land Druid Feature

Nature's Ward is a Land Druid feature gained at level 10 in D&D 5e. When you reach 10th level, you can't be charmed or frightened by elementals or fey, and you are immune to poison and disease.



Nature's Ward

Class: Druid
Subclass: Land
Level: 10

When you reach 10th level, you can't be charmed or frightened by elementals or fey, and you are immune to poison and disease.


Frequently Asked Questions

What does Nature's Ward do in D&D 5e?

When you reach 10th level, you can't be charmed or frightened by elementals or fey, and you are immune to poison and disease.

What level do you get Nature's Ward in D&D 5e?

You gain Nature's Ward at level 10 as part of the Land Druid progression.

Is Nature's Ward a Druid feature in D&D 5e?

Yes. Nature's Ward is part of the Land subclass for the Druid in D&D 5e.

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This resource contains useful selections. You can find the complete documentation here: System Reference Document. (v5.1 2014)