Dungeons & Dragons Fifth Edition SRD

Metamagic: Heightened Spell 5e: Sorcerer Feature

Metamagic: Heightened Spell is a Sorcerer feature gained at level 3 in D&D 5e. When you cast a spell that forces a creature to make a saving throw to resist its effects, you can spend 3 sorcery points to give one target of the spell disadvantage on its first saving throw made against the spell.



Metamagic: Heightened Spell

Class: Sorcerer
Level: 3

When you cast a spell that forces a creature to make a saving throw to resist its effects, you can spend 3 sorcery points to give one target of the spell disadvantage on its first saving throw made against the spell.


Frequently Asked Questions

What does Metamagic: Heightened Spell do in D&D 5e?

When you cast a spell that forces a creature to make a saving throw to resist its effects, you can spend 3 sorcery points to give one target of the spell disadvantage on its first saving throw made against the spell.

What level do you get Metamagic: Heightened Spell in D&D 5e?

You gain Metamagic: Heightened Spell at level 3 Sorcerer progression.

Is Metamagic: Heightened Spell a Sorcerer feature in D&D 5e?

Yes. Metamagic: Heightened Spell is a Sorcerer class feature in D&D 5e.


Parent Feature: Metamagic
← Metamagic: Extended Spell Metamagic: Quickened Spell →

More Sorcerer Features

This resource contains useful selections. You can find the complete documentation here: System Reference Document. (v5.1 2014)